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Call of duty chaos mode
Call of duty chaos mode












  • Dogs: They attack by either biting the player(s) or jumping on them and trying to rip their throat out.
  • call of duty chaos mode

    They are basically the same as normal Juggernauts but with more health. Armored Juggernauts: Armed with PKP Pechenegs.They look the same as normal Juggernauts. Riot Shield Juggernauts: Armed with a PKP Pecheneg and Riot Shield.Light Juggernaut Troops: Armed with FADs.They either look like crewmen from the submarine in Over Reactor or like African Militia, depending on the map. Regular Troops: Armed with Model 1887s.The enemies the player(s) fight are the same lineup seen in Survival Mode, however some come much earlier. Extra Time (Adds 60 seconds to the timer).Juiced is granted at a multiplier of 70.Fast Health Regen is granted at a multiplier of 60.Steady Aim is granted at a multiplier of 50.Stalker is granted at a multiplier of 40.Extreme Conditioning is granted at a multiplier of 30.Quickdraw is granted at a multiplier of 20.Sleight of Hand is granted at a multiplier of 10.Time runs out first, then losing your combo (green bar depleted)Įvery tenth multiplier grants a new perk.Getting killed and having no more self-revives.There are multiple ways for the game to end: If the green bar completely depletes within the two minutes the player is given, all perks are lost, and the multiplier will be set back to zero but the game continues.

    call of duty chaos mode

    The combo bar keeps the game going even after the set amount of two minutes have elapsed. These are used to increase the combo multiplier, indicated by a green bar in the center of the screen which constantly decreases. When a Juggernaut's is picked-up, the player will be given extra armor. All enemies except Juggernauts drop yellow tags, which instead drop red ones. Killed enemies drop floating dog tags which can then be picked up by walking over them. To give the player a level playing field with the endless hordes of hostiles, weapons are scattered around each map, useful perks are given whenever a certain combo is reached and care packages are dropped at random times to aid the player and increase their multiplier by two and are instantly used when collected (with the exception of the Combo Freezer and Sentry Gun). The player starts out with a handgun, three Self Revives, 500 Body Armor, two flashbangs, four frag grenades, five claymores, five C4s, no perks, and two minutes on the clock with the objective of getting the highest score possible.














    Call of duty chaos mode